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- launcher.exe - simple application launcher
- Release 1; March, 1996
-
- Copyright ⌐ 1996 Macromedia, Inc. All Rights Reserved
-
- You may utilize and redistribute the "launcher" software for any
- purpose whatsoever. THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT
- WARRANTY OF ANY KIND, AND MACROMEDIA DISCLAIMS ALL IMPLIED WARRANTIES
- INCLUDING, BUT NOT LIMITED TO, MERCHANTABILITY, FITNESS FOR A PARTICULAR
- PURPOSE AND NONINFRINGEMENT. IN NO EVENT WILL MACROMEDIA BE LIABLE TO YOU
- FOR ANY CONSEQUENTIAL, INDIRECT OR INCIDENTAL DAMAGES ARISING OUT OF YOUR
- USE OR INABILITY TO USE THIS SOFTWARE.
-
- --------------------------------------------------------------------------
-
- Launcher executes on any Windows platform, and selects between
- a 16-bit and 32-bit version of an application. It displays a
- message while the application is loading, and quits automatically
- once the launched application has displayed its window.
-
- Launcher is controlled by entries in the launcher.ini file.
- This file must be located in the same directory as the launcher.exe
- application. Both launcher.exe and launcher.ini can be renamed, as
- long as the .ini file and .exe file have the same root name.
-
- The following options in the "[Launch16]" and "[Launch32]" sections
- of the launcher.ini file apply to the 16- and 32-bit versions of the
- application, respectively:
-
- Program="MyApp"
- The name (and path) of the application to launch, relative
- to the location of the launcher program. The .exe extension
- is optional.
-
- Message="Loading My Application..."
- The message to display while the application is launching.
-
- FailureCaption="My Application"
- FailureMessage="Unable to load MyApp.exe"
- The message and titlebar caption to display if the application
- cannot be located or fails to launch for any other reason.
-
- WindowName="MyApp"
- WindowClass="ASIMainWndClass"
- The name and class of the window displayed by the application.
- Launcher hides the launch message and quits when it detects this
- window on the screen. For Director projectors, the WindowName
- should be the name of the application (without the extension or
- path), and the WindowClass should be "ASIMainWndClass". For other
- applications, the window name and class can be determined by using
- a Windows development tool such as "Spy++".
-